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The Universal is a free online game for Windows PCs.

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Latest version : 0.61.1
Updated 4th Feb 2012
Recent additions: Everything has changed! Nothing is different!

Game News
End of Chapter 1 approaches..
by: Mit on January 30th, 08:57pm
This weekend (4th & 5th Feb) we'll be saying goodbye to the land of nothing much to do except wait to die (otherwise known as The Rainy Chatroom with Nutritional Needs). On Saturday from around 11pm (UK time) there'll be an awards ceremony and we'll be partying the night away with some tunes, toys, crow tourneys and maybe even some coracle racing, then on Sunday from 11pm (UK Time) the chapter will be concluding.

Will the Ark Prophet or the Tower Prophet succeed in their mission from Jehovah? Who'll win Chapter 1? What does winning mean anyway? Is everyone going to drown? All will be revealed!

The Shaman will return Sunday, 15th Jan 2012
by: Mit on January 10th, 06:16pm
Everyone's favourite Wexican will be back at 11pm GMT, 6pm Eastern for another hour or two of potions, prophecies and probably some pottering about. Might also be a little wisdom on offer.
Congratulations on our first death of the season
by: Mit on January 4th, 09:30pm
Blademaster00 gains a certain noteriety for being the first person to die since the new world was created. After joining last Wednesday, he managed to neglect his character for a whole week resulting in a premature demise at the age of just 32. A ceremony would have been conducted had we invented one yet.
New Year's Day Shaman Visit
by: Mit on December 30th, 11:06pm
A wandering shaman will be visiting our world at 11pm GMT (6pm Eastern) on Sunday 1st Jan 2012. Please do grab the latest client and pop along.
Upcoming changes..
by: Mit on December 19th, 07:32pm
In a few weeks theres going to be a bit of a restructuring to how the game works. The galaxy will essentially be reset.

The general concept of 'The History' is that the game itself will progress through a series of chapters over the course of the next year. The chapters will detail how a simple civilisation with but a tiny group of players, struggling for basic survival and with only a primitive comprehension of the universe, grows to inhabit & control a whole galaxy. And maybe this time, at the end, it'll all be a bit more interesting :]

Regularly during The History, certain players (or groups of players) will solve problems, achieve goals and/or turn up at just the right time, and change the course of the game. These people will become famous, in a very very small way. At the end of part 1, one person, i know not who, will make a choice that determines the course of the whole galaxy for the future - and certainly one option will be to do the whole damn thing again.

The History is a gameplay narrative and a game-development one, taking us back through the existing history of this old game. While revisiting we may also be solving some things we've done before, and how these things develop might change The History. See.. its all self-referential and post-modern and stuff.

There are many reasons why I spend a good portion of my spare time (little that there is of it) working on this game - not all of them coherent - but really the main reason is that I just enjoy trying to make a game that i think is interesting and people might like to play. I hope you enjoy it too :)

See you at the beginning again soon.

New version
by: Mit on May 15th, 09:36pm
I know its only been a few days since the last update (see below ;]) but i figured its about time we got another. Lots of new space stuff in this version.. I reckon organising a little 8-player fight sometime is well worth a portion of your valuable time. Full release notes for the new version can be found here.
0.54.6
by: Mit on May 7th, 06:24pm
A few extra bugfixes today, most notably you should have the new 'faction chat' system available on worlds as well as in space.
TheUniversal 0.54.5
by: Mit on April 24th, 06:00pm
Hi TU'ers. A new client patch is available now, with a few new bits & pieces (most noticeably, lots of tidyups for the UI on worlds) and a few fixes for some particularly annoying bugs and exploits. Some work has also been done extending the modelling tools and formats, the results of which you'll see in the future. Please let us know (via the forums) if you have any particular problems with this new version.

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"The Universal is totally unique – we urge you to explore it"


The Universal is constantly changing, with new challenges, storylines, events & achievements possible every week.

Maybe you'll play for ten minutes every few days just to keep yourself alive... or spend weeks building an empire... or go for an 8 hour session blasting other players to bits.

The Universal has endless variety to keep you coming back for more.


Features
An ever-changing universe
  • Themes and storylines that change from month to month.
  • Different experiences on every planet
  • A whole galaxy to explore

    Online social gameplay
  • Trading, competition and cooperation between players
  • Complex economies
  • Multiplayer minigames
  • Gain skills, experience and achievements

    Action and Minigames
  • Vehicles to drive about in - land, air & sea.
  • Racing, jetpacks, arcade machines
  • Fishing, bongos, Ultrakricket!
  • CTF, robotic laser-firing crows!
  • Chess, Hornball, Pubs!

    User-generated content
  • Players can customise their own world in the galaxy
  • Compete on player-run worlds
  • Build your own world radio station
  • A never-ending supply of new, downloadable content
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