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introduction [2020/02/02 06:10] mitintroduction [2023/02/10 08:19] (current) – [Introduction to World Creation in The Universal] mit
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 Welcome to The Universal World Owners' Manual. Welcome to The Universal World Owners' Manual.
  
-The Universal is a customisable game engine, your world server program controls graphics settings, game logic and events, and you can adjust all this via settings, configuration files and server-side scripting to create worlds of various different types - from persistent world economies to team-based combat games or floating art galleries. The world server attempts to be flexible, and learning all you can do with it is a long process.. +The Universal is a customisable game engine from the early 21st century. Your 'world servercontrols graphics settings, game logic and events, and you can adjust all this via settings, configuration files and server-side scripting to create worlds of various different types - from persistent world economies to team-based combat games or floating art galleries. The world server attempts to be flexible so learning all you can do with it is a long process.. 
  
-If you're interested in game design & developmentand have a fair bit of time & patience, then you may find building a world rather fun.+If you're interested in old-school game design & development and have a lot of spare time & patience, then you may find building a world rather fun.
  
 ===== Things you can change on your world ===== ===== Things you can change on your world =====
introduction.1580645408.txt.gz · Last modified: 2020/02/02 06:10 by mit

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